This follows a simple formula. It can only work within 1 screen distance. Use about 2.2 bars of power, and simply change your angle to hit different areas of the screen. You actually vary your power a little depending on how far away the enemy is. I used to use the same power all the time but realized I was missing a lot of seemingly sure shots that way. I figured out this method:NEXT >>
1/3 screen or closer 2.15 bars between 1/3 and 2/3 ~2.2 bars past 2/3 screen 2.3 bars. Anyway, you will learn to make the tiny alterations automatically as you play. You can almost get away with using 2.2 all the time but you'll find you cannot quite go 1 screen distance without a bit more power.
LANDMARKS
90 hits yourself (of course) in 0 wind.
80 hits 1/3 screens away.
75 hits half a screen away.
70 hits 2/3 screens away.
60 hits 1 full screen.
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Lob pointers
- Lob is easiest in 0 wind, and it can only be used if wind is pointing towards the target. When wind is against you, the shot backshots or hooks down.
- You can right click and drag the screen around to help you measure the angle between turns. For example, right click and drag the screen so that the all/teamtalk button is directly under you. If you want to shoot a target on the right and the target is positioned directly above your half power (2 bar) mark, you can hit them with angle 80 (2.3 bars and 0 or 1 wind of course).
- The distance from the edge of the screen to the divider the separates your yellow SS box and the box that displays your angle.. is a sure 85.
- Right click and drag yourself to the left or right edge of your screen, so that your body is half off the screen. Directly below the wind indicator at the top of the screen is where an angle 75 shot will land.
- From the left edge of the screen to just in front of your third bar marker is the distance for an angle 70 shot.
- The distance from the left edge of the screen to the end of your power meter (the black part that fills up with red) can be hit with angle 66.
- If you've already mastered hook shots in low wind, the angle for hitting someone with a lob will be about the same angle you'd choose to hit them with a hook (assuming the hook wind is weak and you're aiming at someone roughly level with you). In rare cases, you can switch between hook and lob shots by simply using the same angle for your target, and just switching from 2.2 bars to 4.0 bars to make the shot.
- Wind adjustment is tricky. A simple rule of thumb when wind is blowing directly towards the enemy is to raise your angle by (wind strength-1) degrees. So if I want a halfscreen shot in 0 wind (angle 75)... then in 4 wind I'd use angle 78... 75+(4-1) = 78. For medium strength wind (like 6+) don't subtract 1, just raise your angle by (wind strength) degrees. For heavy winds, use (wind strength)+1 or 2 degrees.
I tried making a rough chart. It's not perfect but it will give you a good start.
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You should also check out some other lob systems.
There are many players who feel a fixed angle lob is better than fixed power, so try learning angle 70 or one of the others I've listed.