# 5. High angles

High angles are a basic boomer skill, even though they look like showing off. They are best used in 0 or 1 wind, and if there's wind it's best if the wind is low and pointing towards the target. The way to execute a high angle shot is pretty simple: choose an angle (usually over 80) and then cut loose with a full power shot. If you choose the correct angle, you can hit any enemy on the screen and even enemies beyond 1 screen's distance. The hard part is choosing the right angle and figuring out how to adjust for slight differences in height, distance, wind, etc. High angle shots are nice because they allow you to use so many aim tricks to make a guaranteed hit, and you earn a ton of money for them.

Some high angle terms:
Full = four bars/full power.
Unfull = 3.85 bars, necessary in some situations.
SD = Screen Distance, the distance from the left side to right side of 1 screen. When shooting 1 screen distance, assume boomer should be positioned half on and half off the edge of the screen, and he will hit an enemy who is half on/half off the opposite edge of the screen.

## High angle pointers

• You can measure 0 wind high angles using the little buttons and boxes on your screen. Because you use your screen, it never changes and isn't like using a ruler (i.e. 'cheating' haha). Once you memorize these measurement tricks, you should never miss 0 wind high angles on relatively level ground. Big props to Wood and Lithium for developing/passing on these tricks. A few tricks I use all the time:
• A sure 87 full shot: The distance from your 'all/team' button to the 2nd bar/half power mark on your power meter.
• A sure 84 full shot: The distance from the 'all/team button' to the ... this depends on your playing mode. In tag/solo/jewel it's to the left edge of the black and yellow striped section at the bottom right. In Score, it's to the red number showing how many team lives you have remaining (the number on the left).
• A sure 81 full shot: The distance from the left edge of the screen to the right edge, you and the enemy should both be half off the screen.

For easy shortcuts to measure other angles, here's a visual aid from Lithium.

• Beyond 1 screen distance, you can measure by simply mentally marking where one screen would be and then measuring from that point to the enemy.
• The distance between angles is large enough that an enemy can be sitting in between two angles... i.e. an 85 full shot lands a bit in front of them, while an 84 full shot lands behind them. There are two tricks you can use in these situations:

-Move boomer a little forward or a little back until
the enemy can be hit with the angle you want to use.